Last edited 02may03 by Jake
IlliPascal
A mathematical exploration of Pascal's triangle and tetrahedron
Proposal
IlliPascal is a mathematical exploration of Pascal's triangle and
tetrahedron. I have discovered a few things about the triangle over the
years, and I want to prove all of them. As soon as I understand the
triangle, I will apply what I have learned to the tetrahedron, so I can
better understand it. The tetrahedron will most likely contain very
similar theorems as the triangle.
Abstract
The project will be based on the summation techniques used to
generate
levels of Pascal's triangle and tetrahedron. Variations of these techniques are a
large part of the project as well. Proofs will accompany, and two basic programs (in
C) will be created to give a somewhat graphical perspective to the whole thing.
They will produce values found at coordinates according
to a rule. It will involve x and y for the triangle program and x, y, and z for the
tetrahedron program. Another program, purely graphical, a derivative of the skel,
will be created to serve as an interactive tool to view the triangle and tetrahedron.
Guests will be able to view these shapes and rotate them appropriately. The project
will be heavy on mathematical content; although much programming will be incorporated,
this project is still mostly mathematical.
Documentation
Narrative
March 12th
- proved summation technique as it applies
to Pascal's triangle (two numbers add to find a new number) and
tetrahedron (three numbers add to find a new number)
March 17th
- proved hockey-stick theorem; conjectured
the tetrahedron "hockey-stick" theorem to be simply the sum of two hockey
sticks
March 19th
- With help of Professor Francis,
conjectured if the hockey stick can be bent any more than once; he coins
the words "lightning bolt" to describe a more complex process than the
simple hockey stick
March 24th
- Expanded the hockey stick theorem to form
three other theorems: 1) table rule, 2) rectangle rule, 3) seemingly
disorganized segment rule (lightning bolt)
April 1st
- Found a simple way to graph the triangle
and tetrahedron. It involves only integers, and it may be a prelude to my
eventual computer program that graphs them.
April 7th
- The computer program is here! David
Scherba and I write code to generate levels of the triangle!
Yippee!
April 16th
- Another one! This time, Chris Appuhn
helps me crack out a program that generates levels of the
tetrahedron!
Bibliography
Unknown Author, Tripod Website,"http://ptri1.tripod.com/" (this is
where I found the phrase "hockey stick")
I would like to credit David Scherba, Professor Francis, and Chris
Appuhn for their help!
Enjoy!