An Audio Visualizer With Quicktime And SZG
My goal is to implement audio visualization with the SZG distributed scene-graph framework and the Quicktime Fast Fourier Transform, in a single executable. Long-term goals include supporting a configuration file format so that a novice can create her own mapping from the sound to its visual representation, and integrating my application with the CUBE, CAVE, or CANVAS so that the graphics can be viewed in the most impressive way.
David Stolarsky . Math 198 . Spring 2006