1a2 > /* only in lab ... here it's modestly better */ 123a125 > glutSetWindow(ilevel); 963c965 < zDirection = 0; // Be above the curve --- > zdirection = 0; // Be above the curve 1090c1092,1094 < void ilvdMouseMoved(int x, int y){glutSetWindow(ilvd);mousePos[0]=x;mousePos[1]=y;} --- > void ilvdMouseMoved(int x, int y){ > glutSetWindow(ilvd);mousePos[0]=x;mousePos[1]=y; > } 1220,1222c1224,1226 < TOGGLE('z', zDirection); < TOGGLE('x', xDirection); < --- > TOGGLE('Z', zDirection); // don't usurp zap > TOGGLE('X', xDirection); > keyboard(key, x, y); //this is lame but I need a zap