Exploration Into the Approximate Graphing of 3D Surfaces and Shadow Rendering

Molly Fane, Math 198, Fall 2015


The premise of my project was to create a program that takes an equation of a surface, the bounds of that surface, a plane, and a point as input values and returns a 3D image of these three objects, as well as the shadow produced as if the point was a light source and the bounded surface created a shadow onto the specified plane. This is a program in Python using OpenGL.

Link to Final Project
OpenGL GLUT Grapher with Parametric Plot and Shadow Projection (.py)
Links to Final Documentation:
Final Documentation (.pdf)
Final Documentation (.tex)

Here are some parametric graphs and their shadows I was able to create using this final program.