HyperTetris
    by
Greg Kaiser

(C) 1996 Board of Trustees University of Illinois

Four Quadrants of Game Screen:
Top-Left (w,x,y)       Top-Right (x,y,z)
Bottom-Left (z,w,x)    Bottom-Right (y,z,w)

Controls:   (number keys on numerical keypad)

Translation (moving pieces back and forth)
dimention  +key   -key
                                        7 _   ^8  _ 9
  x       left 4  right 6           |`  '|`  '|
                                              `  |  '
  y       up   8  down  2            ` | '
                                           x   `|'
  z       in   9  out   1    4-----*---->6
                                                '|`
  w       ana  7  cata  3             ' | `
                                              '  |  `
                                           z'   |   `w
                                         1'   y|2   `3

Rotation:  to rotate a piece, press ALT and two number keys as above
For example: ALT, 4,and 8 pressed at the same time will rotate
The piece between the -x and +y directions: (a straight piece along
along the x direction becomes a straight line along the y direction)

Remember, not all the dimentions exist in each image.  All four
images may not be visably affected by a single rotation.

Spacebar drops the current piece (moves to bottom of w dimention)
The F key stops `gravity'... the piece will not fall (down w dimention), but
it can still by moved (i.e. translated or rotated)

see the README for more detailed and obscure commands.