29mar14 Transferred from class198f13, delouseed, and .zipped. So this branch will proceed independently from the former. 10mar14 So I looked through the Jones-McKenzie by-hand-implementation of OpenGL vector and matrix operation. Looks "complete" but unsophisticated and at times naive translation of OGL functions into BASIC style implementation. Each dimension is treated separately, and can be separately used. The 4D section does some quaternions but the authors do not understand the quaternion representation of the Euclidean group. So this could be a really nice project for a math major to "clean up" and "rationalize". 24nov13 Learned something the hard way. Brendan Jones [aka toji] (and Colin McKenzie) are the authors of toji/toji-gl-matrix-67778ff/dist/gl-matrix.js (106K big) and its minified version toji/toji-gl-matrix-67778ff/dist/gl-matrix-min.js (106K big) It is the entire mini code that Zach put into oc1.html. But the maxi version is quite readable. 18nov13 this gasket has larger cells and the sinewheel has what? on Westkill, ffx calls Firefox1602