# # Copyright (c) 1993-1997, Silicon Graphics, Inc. # ALL RIGHTS RESERVED # Permission to use, copy, modify, and distribute this software for # any purpose and without fee is hereby granted, provided that the above # copyright notice appear in all copies and that both the copyright notice # and this permission notice appear in supporting documentation, and that # the name of Silicon Graphics, Inc. not be used in advertising # or publicity pertaining to distribution of the software without specific, # written prior permission. # # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. # # US Government Users Restricted Rights # Use, duplication, or disclosure by the Government is subject to # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph # (c)(1)(ii) of the Rights in Technical Data and Computer Software # clause at DFARS 252.227-7013 and/or in similar or successor # clauses in the FAR or the DOD or NASA FAR Supplement. # Unpublished-- rights reserved under the copyright laws of the # United States. Contractor/manufacturer is Silicon Graphics, # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. # # OpenGL(R) is a registered trademark of Silicon Graphics, Inc. # TARGETS = aaindex aapoly aargb accanti accpersp \ alpha alpha3D bezcurve bezmesh bezsurf \ checker clip colormat cube dof double \ drawf feedback fog fogindex font hello \ image light lines list material mipmap \ model movelight pickdepth picksquare planet \ polyoff polys quadric robot scene select \ smooth stencil stroke surface teapots tess \ tesswind texbind texgen texprox texsub texturesurf \ torus trim unproject varray wrap SRCS = aaindex.c aapoly.c aargb.c accanti.c accpersp.c \ alpha.c alpha3D.c bezcurve.c bezmesh.c bezsurf.c \ checker.c clip.c colormat.c cube.c dof.c double.c \ drawf.c feedback.c fog.c fogindex.c font.c hello.c \ image.c light.c lines.c list.c material.c mipmap.c \ model.c movelight.c pickdepth.c picksquare.c planet.c \ polyoff.c polys.c quadric.c robot.c scene.c select.c \ smooth.c stencil.c stroke.c surface.c teapots.c tess.c \ tesswind.c texbind.c texgen.c texprox.c texsub.c texturesurf.c \ torus.c trim.c unproject.c varray.c wrap.c # # You may need to modify DEP_LIBRARIES and INCLUDES so that # GLUT is found. This example assumes that GLUT is # placed two directories above this one. # DEP_LIBRARIES = ../../lib/glut/libglut.a LOCAL_LIBRARIES = $(DEP_LIBRARIES) -lXmu -lXext $(XLIB) -lGL -lGLU INCLUDES = -I$(TOP) -I../.. -I$(INCLUDEDIR)/GL AllTarget($(TARGETS)) NormalProgramTarget(aaindex,aaindex.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(aapoly,aapoly.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(aargb,aargb.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(accanti,accanti.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(accpersp,accpersp.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(alpha,alpha.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(alpha3D,alpha3D.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(bezcurve,bezcurve.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(bezmesh,bezmesh.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(bezsurf,bezsurf.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(checker,checker.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(clip,clip.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(colormat,colormat.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(cube,cube.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(dof,dof.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(double,double.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(drawf,drawf.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(feedback,feedback.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(fog,fog.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(fogindex,fogindex.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(font,font.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(hello,hello.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(image,image.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(light,light.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(lines,lines.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(list,list.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(material,material.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(mipmap,mipmap.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(model,model.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(movelight,movelight.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(pickdepth,pickdepth.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(picksquare,picksquare.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(planet,planet.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(polyoff,polyoff.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(polys,polys.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(quadric,quadric.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(robot,robot.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(scene,scene.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(select,select.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(smooth,smooth.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(stencil,stencil.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(stroke,stroke.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(surface,surface.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(teapots,teapots.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(tess,tess.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(tesswind,tesswind.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(texbind,texbind.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(texgen,texgen.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(texprox,texprox.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(texsub,texsub.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(texturesurf,texturesurf.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(torus,torus.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(trim,trim.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(unproject,unproject.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(varray,varray.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) NormalProgramTarget(wrap,wrap.o,$(DEP_LIBRARIES),$(LOCAL_LIBRARIES),-lm) DependTarget() CleanTarget()