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Exploration Into the Approximate Graphing of 3D Surfaces and Shadow Rendering

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Molly Fane, Math 198, Fall 2015

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About

The premise of my project was to create a program that takes an equation of a surface, the bounds of that surface, a plane, and a point as input values and returns a 3D image of these three objects, as well as the shadow produced as if the point was a light source and the bounded surface created a shadow onto the specified plane. This is a program in Python using OpenGL.

Link to Final Project

OpenGL GLUT Grapher with Parametric Plot and Shadow Projection (.py)

Links to Final Documentation:

Final Documentation (.pdf)

Final Documentation (.tex)

Here are some parametric graphs and their shadows I was able to create using this final program. **
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