Last edited 31July06 by mgregor2@uiuc.edu

Quasi.py: A visualization of quasicrystals in PC cluster based virtual environments

SPI: Matthew Gregory, University of Illinois at Urbana-Champaign
Advisor: Professor George Francis, Math Department, University of Illinois at Urbana-Champaign


Abstract

This collaboration with Tony Robbin realizes his 3D quasicrystal artwork in a distributed graphics pc cluster based fully immersive system (Syzygy), such as the CUBE and CANVAS at the UIUC. This project continues previous work by Adam Harrell, who realized DeBruijn's first method projecting selected cells in a 6D lattice to 3D, and Mike Mangialardi's incomplete realization of DeBruijn's dual method in a Python script for Syzygy. Our project corrects errors in the previous projects and will provide a tool for Robbin to design new quasicrystal installations.

Program Sample

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Documentation

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Screenshots

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